We fueled up on Slurp Juice at Epic Games’ Fortnite Pro Am, met with friends at the IndieCade pop-up, checked out Supersphere’s immersive live solutions for esports, played the upcoming AR game “Tendar” from Tender Claws, and much, much more. Fun times at E3 2018!
June 14, 2018
Method Studios delivered around 300 VFX shots on Fox’s hit ‘Deadpool 2,’ as well as the opening titles and main-on-ends. Visit CGSociety for more details on the VFX work, and Animation Magazine for info on the titles.
June 1, 2018
Feeling a little grumpy? Adam & Eve has some advice for you in this hilarious spot directed by Biscuit’s Michael Downing. Creativity named it an Editor’s Pick.
May 18, 2018
Wired goes behind the scenes with Method Studios’ Daryl Sawchuk, the studio’s animation director on Black Panther, to learn how they brought the suits for Black Panther and Killmonger to life. Check out the exclusive video here.
May 15, 2018
In CGW Magazine, hear from Shotgun Software’s Lee Hollingworth about how a good VFX pipeline goes hand in hand with strong production security.
May 15, 2018
“Virtual Virtual Reality,” the award-winning VR game from Tender Claws, is expanding on to new platforms including the Oculus Go, Lenovo Mirage Solo, and Samsung Gear VR! Find out more at VRFocus.
May 8, 2018
Peugeot’s latest programmatic digital out-of-home campaign, run by Kinetic, taps a new integration between Broadsign’s Reach SSP and OutMoove’s DSP. Read more on MediaPost.
May 7, 2018
Biscuit Filmworks, AMV BBDO, and Maltesers are back with a new campaign that highlights unseen stories through humor. Check out the new work directed by Clay Weiner at Campaign.
April 23, 2018
We’re counting down the days until VRLA! Get a sneak peek at this year’s event from Charlie Fink in Forbes.
April 19, 2018
We’re excited to be working with a new client, Broadsign! Learn a bit about what they do over at BuzzFeed.
April 18, 2018