Shannon Deoul Shannon Deoul

Can you tell the difference between a photograph and a high quality CG asset? FNX Technologies and Bru Textiles are using AWS Cloud to innovate product visualization and blur the line between real and photoreal. Read more about their process at Engineering.com.

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Shannon Deoul Shannon Deoul

m ss ng p eces Managing Partner Kate Oppenheim takes an honest look at diversity in the ad industry, and how their company is doing the work to bring more voices into production. Click here to read her contributed piece in Shots.

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Shannon Deoul Shannon Deoul

Epic Games' Education Lead Linda Sellheim recently spoke with AWN about the new Unreal Fellowship program for VFX and animation professionals to learn about virtual production. Click here to learn more about the Fellowship's rigorous curriculum, tips for applying, and future plans for the program.

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Shannon Deoul Shannon Deoul

What does a next-gen creative studio look like? For starters, it probably won't use much physical hardware. AWS product manager Jay Maglione shares his thoughts on the topic in AWN, including how 2020 has changed content creation workflows, and the cloud's growing role in VFX and animation. Click here to read.

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Shannon Deoul Shannon Deoul

We're awed by the brilliant VFX from Mathematic in this new spot "Match Point" for Lacoste. Check out more details about the work at Muse by Clio.

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Shannon Deoul Shannon Deoul

The Hollywood Reporter highlights Unreal Engine's role in virtual production, which is on the rise in film and TV, especially as Hollywood seeks new ways to keep productions on track. Read the story here.

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Shannon Deoul Shannon Deoul

We're excited to see Amazon Interactive Video Service (IVS) from AWS now available! IVS uses the video technology behind Twitch and makes it easy to host interactive livestreams on websites and apps. Read more about it from Engadget.

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Shannon Deoul Shannon Deoul

The New York Times shares a sneak peek at Tender Claws' latest project: live, interactive, remote performances of Shakespeare's 'The Tempest' in VR! Daily showtimes begin today for Oculus users. Read the Times' impressions here.

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Shannon Deoul Shannon Deoul

Visit Production Hub for a thoughtful interview with Shotgun Software's GM Sarah Hodges, discussing the worldwide shift to working from home and what Shotgun is doing to support its staff and clients alike.

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Guest User Guest User

Lots of fun sights and sounds at E3 this week, but our favorite might just be this sneaky roving Fortnite bush!

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Shannon Deoul Shannon Deoul

Team RazPR is glad to support the 4K4Charity event, even from afar! Thanks to our family members and pets for keeping us company on our runs!

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Shannon Deoul Shannon Deoul

fxguide explores the benefits of virtual workstations in this industry roundtable with experts from AWS, NVIDIA, and Teradici. Check it out here!

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Shannon Deoul Shannon Deoul

It's an exciting news week for Epic Games with the unveiling of Unreal Engine 5, launch of Epic Online Services, and announcement of a new $1M royalty exemption for developers. Read more at Digital Foundry, the Washington Post, and IGN.

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Shannon Deoul Shannon Deoul

VFX studio Rocket Science relies on Shotgun to handle production management and easily scale teams as the studio keeps up with the ever-growing demands for episodic TV VFX. Get a firsthand look at how Shotgun helps their facility in this story on AWN.

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Shannon Deoul Shannon Deoul

Today on CNET, Scott Stein interviews the actors of Tender Claws' VR game 'The Under Presents,' and explores the future of virtual performances. Check out the full story here.

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Shannon Deoul Shannon Deoul

Unreal Engine 4.25 is out today, offering support for development on next-gen consoles! GameDaily.biz chats with Epic Games' VP of Engineering Nick Penwarden about the features he's most excited for in this release. Click here to read!

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Shannon Deoul Shannon Deoul

The LA Times takes a deep dive into Tender Claws' newest VR game The Under Presents in this feature from Todd Martens. Click here for a thoughtful look at this innovative game, and how it is providing a sense of connection amid our new reality.

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Shannon Deoul Shannon Deoul

A big congratulations to all of the honorees on this year's Ad Age A-List, including our clients Biscuit Filmworks and m ss ng p eces! Check out the full list of winners here.

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Shannon Deoul Shannon Deoul

Autodesk’s Flame 2021 is live! This feature-packed release includes new A.I. and machine learning capabilities, in addition to Dolby Vision HDR authoring and display for streaming workflows. Learn more on fxguide.

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Shannon Deoul Shannon Deoul

The spring issue of VFX Voice is out, and we're feeling the love! Check out the latest issue online for lots of great in-depth articles highlighting our clients including Autodesk and Epic Games.

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