In this video, the Corridor Crew visits the Unreal Engine / Lux Machina demo stage to get a firsthand look at the virtual production technology that was used on The Mandalorian. Check it out starting around 5:17!
In this exclusive article, Wired interviews Jon Favreau, ILM's Richard Bluff, and Epic Games' Kim Libreri about how Unreal Engine and new virtual production techniques helped bring season one of 'The Mandalorian' to life. Click here for the full story and BTS video.
Our friends at Tender Claws have launched a new indie game publishing imprint, and their first title is 'Wide Ocean Big Jacket' developed by Turnfollow! Check out this great review from Vice, and find the game on Switch and PC.
Method Studios' Creative Director and Senior VFX Supervisor Kevin Baillie recently visited with Wired to break down this year's VFX Oscar nominees. Check out what he has to say here!
Today's Polygon article on invisible VFX gives a nice shout out to Method Studios and their work on 'John Wick: Chapter 3 - Parabellum.' Check it out here!
We had a fabulous night at the VES Awards this week, joining with clients and friends to celebrate's the industry's best talent. As usual a highlight of the night was the VES Student Award for up-and-coming artists, presented by Autodesk. Learn more about this year's winning team behind "The Beauty" at AWN.
m ss ng p eces director Karena Evans is a force to be reckoned with. Check out this Shots profile on the directing phenom, who at just 24 has helmed music videos for Drake, Coldplay, and SZA, as well as Tinder's original Swipe Night series.
Shout out to our friends at Tender Claws, whose VR adventure 'The Under Presents' is tied at #1 on Forbes' list of the top 50 VR games of 2019! Check out the full list here.
Congratulations to AWS, Discovery, Evertz, Fox NE&O, and SDVI on winning a Tech and Engineering Emmy for pioneering public cloud-based linear media supply chains! Read more at TV Technology.