Young Hero's powerhouse team of creatives produces amazing campaigns on par with massive AORs. Learn more about Young Hero and their thoughts on how small agencies are good for the ad industry in this article on Shots!
Congratulations to Autodesk's Shotgun Software for their well-deserved Scientific and Technical Achievement Award! AMPAS, host of the Oscars, has also hosted the Sci-Tech Awards since 1931 to recognize technologies that dramatically improve motion picture production and exhibition. Tune in on February 13 for the virtual ceremony!
Thrilled that the National Academy of Television Arts and Sciences will be honoring both AWS Media Solutions and Autodesk's Shotgun Software with Tech Emmy® Awards at the 72nd Annual Technology & Engineering Emmy® Awards ceremony! Congrats to our clients, and click here to see the full list of winners.
We're so excited to see that the LA Times has named Tender Claws' The Under Presents: Tempest as one of its ten best games of 2020! Click here for the full list and to see why they called The Under "one of the most exciting projects in VR."
Check out this Post Magazine article from VFX editor Jon Carr, who used an Autodesk Shotgun-powered editorial workflow to streamline the cut on 'Terminator: Dark Fate.'
Can you tell the difference between a photograph and a high quality CG asset? FNX Technologies and Bru Textiles are using AWS Cloud to innovate product visualization and blur the line between real and photoreal. Read more about their process at Engineering.com.
m ss ng p eces Managing Partner Kate Oppenheim takes an honest look at diversity in the ad industry, and how their company is doing the work to bring more voices into production. Click here to read her contributed piece in Shots.
Epic Games' Education Lead Linda Sellheim recently spoke with AWN about the new Unreal Fellowship program for VFX and animation professionals to learn about virtual production. Click here to learn more about the Fellowship's rigorous curriculum, tips for applying, and future plans for the program.
What does a next-gen creative studio look like? For starters, it probably won't use much physical hardware. AWS product manager Jay Maglione shares his thoughts on the topic in AWN, including how 2020 has changed content creation workflows, and the cloud's growing role in VFX and animation. Click here to read.