• WONGDOODY just kicked off the annual campaign for the Seattle International Film Festival with a new trailer celebrating movie fans and iconic moments from cinema history. Read more at Adland.

    April 29, 2016

  • Lytro introduced the new Lytro Cinema to a standing-room-only crowd yesterday at ‪NAB. If you missed it, read Variety’s recap here, which calls the light field camera prototype “science fiction come to life.”

    April 20, 2016

  • Exciting news from NAB: Autodesk has acquired Solid Angle, developer of the Arnold raytracing image renderer for high-end 3D animation and VFX. Get the full scoop at fxguide.

    April 19, 2016

  • Why does VR video look so soft? Pixvana’s Sean Safreed takes a look at the challenges (and potential solutions) with VR video resolution; check it out at VR Scout.

    April 15, 2016

  • Check out 3D Artist Magazine for a fantastic profile of Blur Studio!

    April 13, 2016

  • Lytro today unveiled Lytro Cinema, the world’s first light field solution for film and television. Find out more in the video here, at TechCrunch, and at Lytro’s NAB Super Session on Tuesday April 19, 4:00-5:00 PM in South Hall room S222.

    April 11, 2016

  • Deluxe launched a dedicated virtual reality unit, Deluxe VR, for industrial-scale VR productions. Check out their demos at NAB next week (booth SU 4414), and read more at Variety.

    April 11, 2016

  • WONGDOODY executive creative director Pam Fujimoto recently spoke with How Did She Get There on creativity, leadership, and more.

    April 4, 2016

  • Interested in VR? Visit StudioDaily to see how Shotgun and Jaunt have teamed up to build a better VR production pipeline.

    March 29, 2016

  • Visit Art of the Title for an amazing in-depth interview with Blur Studio’s Tim Miller and Franck Balson on how they created the memorable opening credit sequence for ‘Deadpool.’

    March 24, 2016