• Why does VR video look so soft? Pixvana’s Sean Safreed takes a look at the challenges (and potential solutions) with VR video resolution; check it out at VR Scout.

    April 15, 2016


  • Check out 3D Artist Magazine for a fantastic profile of Blur Studio!

    April 13, 2016


  • Lytro today unveiled Lytro Cinema, the world’s first light field solution for film and television. Find out more in the video here, at TechCrunch, and at Lytro’s NAB Super Session on Tuesday April 19, 4:00-5:00 PM in South Hall room S222.

    April 11, 2016


  • Deluxe launched a dedicated virtual reality unit, Deluxe VR, for industrial-scale VR productions. Check out their demos at NAB next week (booth SU 4414), and read more at Variety.

    April 11, 2016


  • WONGDOODY executive creative director Pam Fujimoto recently spoke with How Did She Get There on creativity, leadership, and more.

    April 4, 2016


  • Interested in VR? Visit StudioDaily to see how Shotgun and Jaunt have teamed up to build a better VR production pipeline.

    March 29, 2016


  • Visit Art of the Title for an amazing in-depth interview with Blur Studio’s Tim Miller and Franck Balson on how they created the memorable opening credit sequence for ‘Deadpool.’

    March 24, 2016


  • SoulPancake captures the #PowerOfPuppies in this adorable video – and for each view, one pound of food will be donated to rescue dogs!

    March 23, 2016


  • CNET visited the OptiTrack booth during this week’s Game Developers Conference to play basketball in virtual reality. Check out their experience with YouTube 360.

    March 17, 2016


  • Venables Bell & Partners launches new work for PlayStation Vue, and helps us escape from a dystopian future ruled by Big Cable. Check it out at Adweek, which named the spot its Ad of the Day.

    March 15, 2016